![]()
| Mario Cifarelli submits that on Ign.com there is a preview about the PK videogame with 5 new
screenshots. The article is here: http://cube.ign.com/articles/360/360922p1.html
and it's in english, so we'll make only some comments. First of all, PK was not created by
the Disney Academy's illustrators, but by PKteam that is completely different (actually,
the real creator was Alessandro Sisti, who is all but an
illustrator!). Then Laurent Detoc, Ubisoft president, says PK fan are millions...
really we are so many? Witch fans should be a couple of billions then... It seems Ubisoft really believes this game is great and will be successful: hope we'll think the same about it as soon as we play it, because we decide... We're building a section about the game where we'll collect all screenshots, reviews, patches etc, so you'll always be updated about it.
|
| Incoming big news about the most
expected events of the next PK-season: the third series and the videogame! The new series will be called only "PK", and not "PK
Duck", despite what previously announced. A simple and perfect solution, that should
have been adopted from the start if it wasn't for american pressures. It's a recent
resolution, obtained actually thanks to Claretta
Muci's efforts, who had her tough going to give the new PK a
more pleasant name. But how is it going to be? It's, well, a kind of experiment like
"Ultimate Spider-Man"... so, a back-to-the-basics but with whole new and
remastered stories. These WILL NOT BE REPRINTS: there will be a return to PKNA moods,
but with unseen stories. Also we'll get back One and the evronians. The structure will
be different from the present one, more similar to X-Mickey: every issue with two story,
the longer composed of 48 pages and the shorter of 12. That's because the series will be
relaunched in many countries abroad, maybe even in the USA (!!!), where comic-books are
shorter than in Italy. The stories will become more close and dynamic, will self-conclude
on every issue and present many returns of old characters. It is promised also a dramatic
growth of plot's and drawings' quality: on PK will be back to work the greatest badasses
of the artists like Cordara, Enna, Macchetto, Faraci for
scriptwrits and Sciarrone, Rigano, Freccero, Ziche, even the
old Intini (!) for the drawings (among all this God sake,
hope they find some time to improve also the coloration). For those who are asking this,
NO, the comic series WON'T BE the videogame novelization. And, that's a big news, THERE
WILL BE NO MORE BERTONI! Indeed yes... some people will be destroyed, but the most readers
will be happy at last! Meanwhile there are still some investigations about the PK-videogame,
also thanks to a great scoop by norwegian site Fantonald.com,
that at the E3 convention succeeded in gaining four screenshots of the wished toy. You can
check 'em here: www.fantonald.com/260502.html.
Would you believe that even italian Disney redaction hadn't them?! That's always because
Disney Interactive leaves us to die with hunger... We end this special with a super news: that's an exclusive scoop so shut your ears open wide... it seems Disney Interactive toghether with Ubisoft is seriously thinking about developing a WITCH VIDEOGAME! This news is all but sure, but really probable. A new global age is begninning for new-Disney series?
|
Everett's saga is about to end, but not like we were expecting: we thought about a trip on Corona and Serifa's return, but it looks nothing of that kind is going to happen. Macchetto's plot is quite good, the script lets itself to be read and there are also some unexpected events: until now we ever thought about Korinna and Juniper as two lost poor girls, but now we see that it's all part of a scheme they are diabolically bringing on without remorses, made of betrayals and bid for power (poor Everett, you failed all your life! Your daughters are equal to your wife!). Even the faithful Birgit turns against Everett, offended for the treatment she received. Let's say that this issue would have deserved a higher-level drawer, and Barbaro is not that one: in some passages the characters are well made, in others the plate lacks of vividity, while the inks are widely unconvincing: Barbaro is incapable of remarking any emotion of the characters with his inks (often he forgets even the shadows!), for example like on page 63 where Everett is desperately searching for Juniper with the Ducklair Manor on fire right at his back, but it looks the light is in front of him... a problem not only of Barbaro. Korinna sometimes looks like Magica De Spell's daughter, Juniper instead is cute. The only character quite useless is actually Pk, who should be the protagonist. Litomilano's coloring then makes its good part in damaging even more a lacking graphic stage, not fixing the drawer's bugs with an appropriate atmosphere. The cover is possibly the uglyest EVER: Claretta Muci forces on us Emilio Urbano as permanent drawer, who is the less qualified for this kind of job: he doesn't give a cover the required power with his gummy and semi-deformed style. Last insult is Bertolucci's coloring, which is not commentable but thinking that he makes use of some halluginogenous drugs upon sitting on his computer. What to say? Hard to define. This is also the confirmation that the previous issue has nothing to do with the Quadrilogy. The single story would worth some more, but the graphic side goes from untasty to terrible. PKERS' rating: 6,5/10 (and thank Macchetto!) A
couple of words about X-Mickey 999...
|
| An update all dedicated to Paolo Dalla Valle's crazy world, with two all-to-read online
comics!
Instead in PK: Quando il gioco si fa duro ("When the going gets tough") Pk will find himself face-to-face with videogame's greatest bad-asses... will he defeat them? Find it out reading this funny story!
|
There's another great exploit for Assirelli,
bringing us 5 new fine artworks. Ending the fifth gallery there are
two nice sketches of Hope, the mysteryous little girl met by Pk in Vittime di Guerra. Sixth gallery opens
with a "underground" Korinna, and a full portrait of Tempest who,
although is dressed,
proves herself very sexy. Last one is his own interpretation of Jason/Kat, who
doesn't need introduction anymore.Unfortunately for the next month Assirelli will produce really a few, due to the school year ending with heavy classwork job. At the end of this period he'll be able to devote himself back to art, and probably in the future we'll present also something from him non-pk related.
|
This is a great issue for Bruno Enna/Daniela Vetro. The script
is very good, keeping tight the attention of the reader with a sequence of unexpected
events, humor and adult thematics. Enna's world looks very
realistic. Daniela Vetro's drawings are equally awesome, very
close in refinement and expressivity to Barbucci. Even the
new colorist Marco Colletti proves honorable making a job
that looks some better than Cagol. And also, very
good-looking cover treatment!
Also, check the monthly editorial on Kandrakar.it (http://kandrakar.immaginario.net), like always!
|
Official announcement: we are working on a e-comic from Silverware's original novel "Il Sapore della Notte"
("The taste of the night"). Protagonist a very sexy and lonely Lyla, the comic,
featuring a script by Silverware himself and drawn by the
fine hand of Rita Micozzi, will be published by this site
only for the web. PKERS, so, is worthly entering among those sites proposing self-made
online comics. Of course comments, but also questions
etc. are very welcome... feeling you entusiasm with this new feature is very important for
us and it could be a definitive step towards the making of further e-comics in the future.
Clicking on the thumbnail you can see a little preview... not bad, isn't it? (looks
a bit like those Evangelion sketchbooks with Asuka laying half-naked on the bed... ^^)The full story should be ready in some weeks, and successively will be
out also in English version for all you non-italian fellows out there.
|
| Another update of fine drawings, most of them about
fanfictions.
Don't stand up! There are still 3 new drawings in Concept Art #2 by Omezziryu and Francesca Teso (the last one is inspired to Il Sapore della Notte - "The taste of the night" by Silverware).
|
![]()